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I posted my earliest online stories in the mid-1990s. They were largely science fiction, including items like the Pearsall saga.
The supercar stories didn't begin showing up online until 2004. Being heavily auto-biographical and somewhat risqué legal-wise, I didn't even consider writing up such accounts until some thirty years after the events which inspired them.
Below is a 'master-list' of sorts of all my major tales in one place. Both those already completed and available to readers, and the titles of those I hope to post in the future.
So many stories left to tell, so little time...!
As can be seen below, I tend to choose which story to write next largely at random. Sorry! If you'd like to possibly speed up my writing efforts in general, you could make a sizeable cash donation here (thereby freeing up time for writing which I might otherwise be spending on other forms of self-employment).
If there's a particular story or group of stories you'd like to see me push to the front of the queue for completion, a good-sized cash contribution could help that too! Just make sure to tell me which titles you have in mind at the time!
And thanks!
| The journals of Jerry Staute (a.k.a. 'Chance' Staute) | Reference notes on the life and times of 'Chance' Staute and Staute Prime | ||||
| Crossroads | Young bespectacled geek Jerry Staute comes of age in a wild east Tennessee rural county where oftentimes anything goes. | Another man will use the same name "G.W. Staute" too-- only in his case as a pseudonym for authorship of certain works later in life: works which will eventually gain him enormous fame in centuries to follow. As well as lead to some critical confusion regarding the pseudonymous author and the supercar builder. This second G.W. Staute's acts during life will set into motion events millennia later which will prove vital to the survival of the human race. And involve the first and true G.W. Staute, largely by accident. | The supercar Staute and the pseudonymous G.W. Staute will eventually be distinguished by historians as Staute Prime and Chance Staute, respectively. The biggest difference between the two during their lifetimes will be that Staute Prime will succeed at making a fortune early on, compared to the never-ending financial struggles of the other. | ||
| A small slice of one young rural geek's life | |||||
| Passages to a larger world | |||||
| A teenage pressure cooker | |||||
| How one struggling teenager met one wrecked Mustang | |||||
| Of new best friends and old | |||||
![]() | Testing the limits | ||||
| Fools rush in | |||||
| Ancient mysteries | |||||
| So near, yet so far | |||||
| The Talladega incident | |||||
| To save my world | |||||
| The Shadowfast supercar driver logs; (the adventures of a real-life outlaw driver and his self-built supercar in 1970s America) Heavily influenced by local racers, outlaws, friends, and family (as well as poverty), frustrated teen Jerry Staute pushes forward in some of the seemingly few avenues open to him for exploration and adventure: racing and automotive experimentation (among other things). | Despite his poverty, Staute manages to transform his 1969 Mustang into a true supercar-- and himself into an expert driver-- who's surprisingly good at improvising on-the-fly (to the frequent dismay of his opponents). | ||||
![]() | Slip, sliding away | ||||
![]() | Too close for comfort | ||||
| One small taste of Hell | |||||
![]() | A call to arms | ||||
| The Daytona 1200 | ![]() | ||||
| Wild horses | ![]() | ||||
| The spring break plot | |||||
| Blue light special | |||||
| Fast times at Sigma Chi | |||||
| Too close to the bone | ![]() | ||||
| No good deed goes unpunished | |||||
![]() | Kissing the wall | ||||
![]() | When push came to shove | ||||
| Shadowfast versus the tornados | ![]() | ||||
| Heartbreaker | |||||
| Breaking up | The Chance of a Realtime (science fiction novel)
Jerry Staute is abducted by time travelers and spends months hopping across eternity and witnessing the technological wonders of the far future, before being returned home again with no memory of the events (he will regain the memories 18 years later). Staute is both kidnapped and returned in the year 1972-- being absent for only a few hours, so far as he or any of his fellow inhabitants of 1972 could tell. | Staute's abduction takes place during the span otherwise documented in Breaking up. | |||
| Liars and traitors and bears | Prologue: Critical mass | ||||
| Black and blue magic | Chapter one: Something different | ||||
| Ring of fire | Chapter two: Learning the ropes | ||||
![]() | Over the edge | ![]() | Chapter three: Drafted | ||
| Daytona 2.0: Between a Ferrari and a hard place | Chapter four: Navigator | ||||
![]() | What goes around... | Chapter five: Contact | |||
| Nowhere to go but up | Chapter six: The farthest reaches | ||||
| Chapter seven: Baptism by fire | |||||
| The Moonshadow flying wing pilot logs | Staute decides to go airborne to seek his fortune, in an experimental craft he designs himself. | Chapter eight: Putting a genie back in his bottle | |||
| Great balls of fire | Chapter nine: Inner space wars | ||||
![]() | First flight | Chapter ten: Sol mate | |||
| A whole lot of shaking going on | Chapter eleven: Fractures | ||||
| Air command | Chapter twelve: Not to be | ||||
| A ghost of a chance | Chapter thirteen: A fantasy of chaos | ||||
| Surgical strike | Chapter fourteen: Descent into chaos | ||||
| Playing with fire | Chapter fifteen: Hell and the human spirit | ||||
| The Orson Welles gambit | Chapter sixteen: The terror | ||||
| Moonshadow versus the Hornet | Chapter seventeen: The taking of Amphitritium | ||||
| Lights, guns, action | Chapter eighteen: The siege of the seventh palace | ||||
| The maiden of the mountains | Chapter nineteen: The battle of Belphi station | ||||
| In over my head | Chapter twenty: Me, myself, and a nano eye | ||||
| Chapter twenty-one: Bad bad boy | |||||
| Special solutions for special problems: Chance Staute's entrepreneurial case logs | Shaken but unbowed by the trauma of his most recent experiences, Staute returns to the skies with a vengeance in an all new aircraft. | Chapter twenty-two: Bright lights, hard vacuum | |||
| The Dart pilot logs | Chapter twenty-three: Return to origin | ||||
| Lost and found | |||||
| Dream team | |||||
| The 'Chance' Staute fate-storm logs | Finally, after 18 long years, Staute regains the memories of his time-traveling jaunt-- and sets about collecting the spoils of his strategic victory over his kidnappers. | Staute Prime and the first immortal artificial intelligence | |||
| Treasure hunt | ![]() | ||||
| Power training | ![]() | ||||
| Shadowfast the living | |||||
| Missing links | |||||
| Billions to one | |||||
| The mystery sheriff gambit | |||||
| Time enough for love... | ![]() | 2071 milestone: the best of Staute Prime's A.I.s is now the equivalent of a human pre-schooler-- who suddenly faces an adult serial killer. | |||
| The Pearsall saga
Thanks to Jerry Staute nearly single-handedly driving the Kerguelen out of Sol system and towards the galactic core, humanity survives several more centuries-- eventually allowing the intrepid space explorers of Al and Liz Pearsall to launch towards the core themselves, as but one team among many seeking to lay claim to the raw resource riches of the galaxy, and thereby acquire their own fortunes. But Staute's earlier vanquishing of the Kerguelen from Sol-- combined with the Pearsalls ultimately becoming the frontrunners in humanity's race to the core-- means the more successful the Pearsalls are, the closer they come to encountering the same threat Staute faced centuries before. Only this time the Kerguelen will be considerably further advanced, technology-wise. | Of course, the Pearsalls will only have to worry about the Kerguelen if they make it past some other challenges first... | ||||
| The Battle for Pearsalls' Grit (part one) | |||||
| One man's adventures in the great beyond
All great runs must come to an end; and Jerry Staute had gotten just about the best run he could have asked for in life-- despite being desperately unhappy and stressed out during most of the span. For in dying he had also finally convinced the Kerguelen to give up Sol system to humanity, and head towards the galactic core. And best of all, Staute had managed this without humanity ever learning of the enormous danger it'd been in-- thereby also preserving the future timeline Staute had seen during his months onboard the time-traveling vessel Pagnew. | But unfortunately for Staute, the eternal rest he so desperately craved was not to be. At least not from simply dying. For it turns out there is an afterlife after all-- at least for some of us. | The Battle for Pearsalls' Grit (part two) | |||
| My first day in the afterlife | The rehabilitation of Al Pearsall | ||||
| The third life of Shadowfast | For the love of Liz Pearsall | ||||
| The fearless heart | Crawlspace: gauntlet to the galactic core | ||||
| The Dreamtime | |||||
| Return to tomorrow | |||||
| The heart of the beast | 3000-3450: Some small progress in time warping/travel technology is made |